Little Fighter Move List
Jan 14, 2009 Long live Little Fighter - EMPIRE!!, MH-Razen Ten months passed and quite a lot of stuff changed: the old forum now compleatly crashed - accounts had errors daily and after we hesitated a long we time we dicided to move from Danethical (still thanks to ethix for all the stuff he did for us) to MyBB-Forumsoftware which opened new. Darkstalkers 2 Darkstalkers 3 JoJo's Bizarre Adventure Marvel Super Heroes Street Fighter 2 Turbo Street Fighter 3 Third Strike Street Fighter Alpha 3 Street Fighter X. Faultless Move. Images sourced from the Dustloop wiki. Goku's stats from Dragon Ball FighterZ's official website. Goku displays a much more flexible style of martial arts, showing off the fantastic fight choreography of the original Dragon Ball and early parts of Dragon Ball Z. He is a worthy anchor to most teams.
Marti: I started to write my first Little Fighter game in the summer of 1995. It is my first game written in C language. In this game, you run with a bunch of kids who just want to fight. You choose to be one of 11 characters, each character has 3 special moves and then you participate in an all out fight. In the game, you can play one on one, team matches or elimination tournament matches. There is up to 8 fighters simultaneously on screen controlled by up to 3 human players. The game modes include the usual championships as well as fighters divided into 2,3 or 4 groups.
This game is a DOS program which is NOT compatible to nowadays operating system (Windows Vista, Windows 7 and so on...). It is recommended to use DOSBOX (a DOS emulator) to run the game.
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Creators |
Copyright 1999-2007, Marti Wong, All rights reserved.
Special Moves
F1: Pause
F2: Pause/Step
F3: Function Keys Locked (F6,F7,F8,F9)
F4: Restart
F5: Turn off the frame control timer (for performance evaluation)
F6: Unlimited MP
F7: Recover
F8: Drop some weapons from the sky
F9: Destroy all weapons
ESC: Quit
SPECIAL MOVES
Template, Bandit and Hunter do not have special moves.
('D' means Defend button, 'A' means Attack button, 'J' means
Jump button) ('&qt;', '^', 'v' means the arrow buttons)
You can setup the Key Configuration by choosing OPTION in the main menu.
John
1.Energy Blast (15mp)
Input method: D + &qt; + A
2.Heal (others) (70mp)
Input method: D + ^ + J
3.Energy Shield: (20mp)
Input method: D + &qt; + J
4.Energy Disk: (50mp)
Input method: D + ^ + A
5.Heal (myself): (70mp)
Input method: D + v + J
Deep
1.Energy Blast (15mp)
Input method: D + &qt; + A ( + A + A...)
2.Strike (15mp)
Input method: D + v + A
3.Leap Attack: (15mp)
Input method: D + ^ + J + A
4.Leap Attack2: (15mp)
Input method: Strike + J + A
5.Dashing Strafe: (30mp)
Input method: D + &qt; + J
Henry
1.Dragon Palm (30mp)
Input method: D + &qt; + A
2.Multiple Shot (30mp)
Input method: D + J + A ( + A + A...)
2.Critical Shot (40mp)
Input method: D + &qt; + J
2.Sonata of the Death (70mp)
Input method: D + ^ + J
Rudolf
1.Leap Attack: (0mp)
Input method: D + &qt; + J
2.Multiple Ninja Star: (20mp)
Input method: D + &qt; + A ( + A + A...)
2.Transform (30mp)
Input method: Gripping Other + D + J + A
3.Hide (70mp)
Input method: D + ^ + J
4.Double (70mp)
Input method: D + v + J
Louis
1.Thunder Punch (10mp)
Input method: Run + A
2.Thunder Punch (15mp)
Input method: Run + J + A
3.Thunder Kick (10mp)
Input method: D + &qt; + J
4.Whirlwind Throw (15mp)
Input method: D + ^ + J
5.Phoenix Palm (30mp)
Input method: D + &qt; + A
Firen
1.Fire Ball (15mp)
Input method: D + &qt; + A ( + A + A...)
2. Blaze (15mp +...)
Input method: D + &qt; + J
3. Inferno (30mp +...)
Input method: D + v + J
4. Explosion (60mp + 8hp)
Input method: D + ^ + J
Freeze
1.Ice Blast (20mp)
Input method: D + &qt; + A
2. Sommon Sword (30mp)
Input method: D + v + J
3. Icicle (30mp)
Input method: D + &qt; + J
4. Whirlwind (60mp)
Input method: D + ^ + J
Dennis
1.Energy Blast (10mp)
Input method: D + &qt; + A ( + A + A...)
2.Shrafe (15mp)
Input method: D + v + A
3.Whirlwind Kick (15mp + ...)
Input method: D + &qt; + J
4.Chasing Blast (20mp)
Little Fighter Move List Arcade 1up
Input method: D + ^ + AWoody
1.Flip Kick (0mp)
Input method: D + ^ + A
2.Turning Kick (10mp)
Input method: D + v + A
3.Teleport (10mp)
Input method: D + ^ + J (to enemy) / D + v + J (to friend)
4.Energy Blast (25mp)
Input method: D + &qt; + A
5.Tiger Dash (40mp)
Input method: D + &qt; + J
Davis
1.Leap Attack (5mp)
Input method: D + ^ + J + A
2.Energy Blast (10mp)
Input method: D + &qt; + A ( + A + A...)
3.Shrafe (20mp)
Little Fighter Move List
Input method: D + v + A
4.Dragon Punch (40mp)
Input method: D + ^ + A
Mark
1.Crash Punch (0mp)
Input method: D + &qt; + A (+ A)
2.Body Attack (0mp + ...)
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