Little Fighter Unlock All Characters
Little Fighter 2 (LF2) is a popular freeware PC fighting game for Windows and is the sequel to the game to Little Fighter 1 (LF1).LF2 was created by Marti Wong and Starsky Wong in 1999, and released in a long series of updates. Dec 10, 2018 Super Smash Bros. Ultimate has 66 playable fighters to unlock. Of all the ways you can do this, there’s one method that’ll save you many hours and let you get the full 74-character roster much. Dec 17, 2018 Here’s how to unlock characters – and quickly – so you can have a full roster as soon as possible. While every single fighter from Smash Bros history is present in Super Smash.
Here's the full list of all the characters in Little Fighter 2, complete with the special move list.
D = Defense, J = Jump, A = Attack
> = Left or Right, ^ = Up, v = Down
Commands that follow another command are in the parenthesis.
The dots after the command means it can be repeated as many times as possible. For example, D + > + A (+A..) means you can tap Attack key to repeat the moves as long as your MP lasts. Please note that some special moves have been renamed (without permission) from the original games. This is intentional.
Below the names of each character is a simplified stastistics of the character. The top three indicate the character's abilities, with five stars being the highest rating. The bottom three indicate the character's fighting style.
Power is the ability to damage opponents. Characters with high power can deal high damage.
Speed is the ability to move quickly. This includes running quickly and attacking with little delay in time.
Special Moves rating is the value of special moves. Higher ratings will mean the special moves deal high damage, or are very flexible to use.
Combo is the ability to execute a combo. Characters with more stars can hit many times, while characters with less stars deal high damage in one hit.
Range is the ability to attack distance. Fist fighters tend to have shorter ranges than those of the mages or archers.
Melee is the ability to attack multiple opponents. If a character has less stars, he has a better chance to win in an 1 on 1 battle.
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Aero Cutter (D + > + A (+A +A), MP15-45): Swings with a middle-ranged energy blast. Tap A to refire up to three times. Champ Strike (D + v + A (+A..), MP15..): Swings with full force. Tap A to repeat, or J to execute Rock Crusher. Rock Crusher (D + ^ + J, or Champ Strike + A, MP15): Slams an airborne enemy back to earth. Heaven & Earth (D + > + J, MP40): A deadly charge with four consecutive powerful slashes. | ||||||||||||
Long time a famed swordsman, Deep is the ultimate at melee warfare. With the sword as his weapon, he can deliver a wave of painful strikes, especially with all the powerful special moves. On top of all, he is quite confortable to control, making him an excellent character for beginners! Deep somewhat lacks speed, but his strength more than makes up for it. | ||||||||||||
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Force Shot (D + > + A, MP15): Fires a blast of energy with the staff. Sacred Shield (D + > +J, MP20): Creates an energy force that reflects projectiles. Can also damage when hit. Slicer (D + ^ + A, MP50): Fires a magical homing disk. This pierces through any obstacles. Mystic Heal (D + v + J, MP70): Creates a sphere of healing. Press up to heal others, or down for yourself. | ||||||||||||
John is the legend among the wizards - most often called the 'Genius'. Although he isn't a good attacker, his various spells are one of the most powerful in the game. Any of the choice is in his hands - attack, protect, or heal. Despite being a perfect team maker, remaining MP is always to be forewarned, or else he is just a wimpy meatbag, | ||||||||||||
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Dragon Palm (D + > + A, MP30): Creates a powerful shockwave. Only hits opponents on ground. Shotgun Arrow (D + K + A (+A..), MP30..): Shoots five arrows at once. Tap A to repeat. Fatal Arrow (D + > + J, MP40): Shoots a deadly arrow that penetrates through enemies. Sonata of the Death (D + ^ + J, MP70): Plays a forbidden sonata to create a wide forcefield that sucks life energy. | ||||||||||||
Rumored to have 'hunt'ed lives of one hundred men, Henry the archer is a superb long-range fighter. Although none are useful in hand-to-hand combat, his special moves can deal with many opponents - at once. With super-long ranged moves, he's also an invincible dueller, as Henry is capable of sniping opponents afar. They also, however, consume a lot of MP, so use sparingly, or your blue bar of fate will go empty in no time. | ||||||||||||
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Shadow Edge (D + > + J, MP0): Leaps and gives a quick slash. Stuns an opponent with one hit. Storm of Stars (D + > + A (+A), MP20..): Throws five shurikens at a time. Tap A to repeat. Transform (Grab, D + J + A, MP30): Transforms to grabbed opponent. Type D + J + A to transform back. Hide (D + ^ + J, MP70): Becomes invisible and invulnerble for a duration of time. This also hides clones. Double (D + v + J, MP70): Creates two clones of Rudolf. Clones die when hit. | ||||||||||||
Almost nothing is known about Rudolf, except that he is the descendant of the Samurai who also practiced in the arts of Shinobi. Being a hybird of Ninja and Samurai, his spells are an excellent feint and great when surprising enemies. His primary attack is shuriken, though his twin katanas are most deadly. Take some distance when fighting 1-on-1; his indirect attacks can slow you down a bit. | ||||||||||||
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Thunder Punch (Run + A / Dash + A, MP10/15): Blows multiple enemies away with a thunder-coated fist. Thunder Kick (D + J + J, MP10): A five-hit combo suplex kick into multiple enemies. Phoenix Swing (D + ^ + J (+J..), MP15..): Grabs an enemy and swings him around before throwing him away. Phoenix Palm (D + > +A MP30): Creates a powerful shockwave that runs both to left and right. | ||||||||||||
Protected by an enchanted armor, Louis the knight is a martial art master. His powerful special moves and the armor make him good at both combos and rushing charges. Despite his looks, Louis can jump higher than the other characters, giving him more time airborne to evade attacks. It is, obviously, not a good idea to overtrust the armor protection. Try not to dive into waves of enemies without precautions! | ||||||||||||
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Fireball (D + > + A (+A +A), MP15-45): Fires a blast of fire that torches its prey. Tap A to refire up to three times. Blaze (D + > + J, MP15..): Flames self and charges, leaving a trail of fire. Inferno (D + v + J, MP30..): A powerful breath of fire that burns anything in its way. Explosion (D + ^ + J, MP60 + HP8): Creates an explosion that destroys anything within its blast radius, including self. | ||||||||||||
It is rumored that his art of fire symbolizes insanity. That's Firen the 'Arsonist'. His special moves are capable of dealing much heavier damage than the most, making him already powerful by themselves. Don't forget that enemies on fire can ignite others that touched them. Set one on fire and watch the show. Like all the other magicians, Firen isn't all that special without his spells. If you do run out of MP, rush toward the weapon around you! | ||||||||||||
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Ice Blast (D + > + A, MP20): Fires a blast of ice that freezes its prey. Summon Sword (D + v + J, MP30): Creates a sword of ice that, when hit, freezes opponents. Icicle (D + > + J, MP30): Creates three icicles from the ground. Frozen icicles can be used as a shield. AZ Blizzard (D + ^ + J, MP60): Creates a tornado that freezes everything. AZ stands for 'Absolute Zero'. | ||||||||||||
'Man of Ice' - a nickname they have given him. No one knows his real name nor true identity, nor even if 'he' is really a man. His spells resemble those of Firen's, except Freeze's spells are a little more indirect and flexible. Apparently, any frozen one won't be able to move, making him almost invincible in 1-on-1 duels. You would still want to watch out for remaining MP, because without that, Freeze is in a big trouble. | ||||||||||||
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Boom Shot (D + > + A (+A..), MP10..): Fires a small blast of energy very rapidly. Tap A to refire. Leg Storm (D + v + A, MP15): Quickly rushes an opponent with four kicks, finishing off with a slam. Tiny Bomb (D + ^ + A, MP20): Fires a homing energy blast. Wyvern's Claw (D + > + J, MP15..): Levitates and kicks repeatedly while spinning. | ||||||||||||
Decendant of the art of the Dragons, Dennis is one fast-paced fighter. Although single hits aren't strong, he is a skillful combo fighter, making him capable of draining health in a very short time. If you chose him as your character, there is no choice but to combo, combo, then combo again! A great character to use, with no significant disadvantage and well-balanced abilities. | ||||||||||||
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Heel Cutter (D + ^ + A, MP0): A samersault kick from a back flip, sending multiple opponents flying in the air. Breakdance (D + v + A, MP10): A painful breakdance with three quick kicks into enemies. Hot Shot (D + > + A, MP25): Fires two blasts of energy one after another. Teleport (D + ^ or v + J, MP10. Can be used airborne): Teleports to enemy with up, or friend with down. Faces toward destination. Tiger Dash (D + > + J, MP40): Lunges into the air and give a powerful knee kick into enemies. | ||||||||||||
The rival of the Dragon, Woody practices in the ancient arts of Tiger. Though his abilities are on par with Dennis and Davis, Woody is more flexible; his moves are both quick and painful. With the use of Tiger Dash at a correct timing, combined with feints from teleport, he is untoubtedly superior at combo warfare. His normal punches are kind of slow, but that's not much of a problem once you get used to it. | ||||||||||||
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Rapid Shot (D + > +A (+A..), MP10..): Fires a small blast of energy very rapidly. Tap A to refire. Thousand Knuckles (D + v + A, MP20): Four combo punches into enemies. Press J to execute Brain Ripper. Brain Ripper (D + ^ + J, or Thousand Knuckles + J, MP5): Slams an airborne enemy back to earth. Dragon Fang (D + ^ + A, MP40): A powerful punch with fist of Dragon. | ||||||||||||
The one of the two children of Dragons, Davis is a young, yet gifted warrior. Just like Dennis, he can barrage enemies with combos of extremely fast punches, before they have a chance to retaliate. He also has a powerful finishing move, making Davis a great winner in battles. Being young, however, also means inexperienced; he can give away some opportunity to retaliate at some point. | ||||||||||||
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Sonic Straight (D + > + J, MP10): Gives an extremely fast straight to surprise opponents. Eye Laser (D + > + A, MP25): Blasts a penetrating laser to crisp multiple enemies. Summon Bats (D + ^ + J, MP40): Summons a few bats and fly them towards opponents. | ||||||||||||
This handsome fighter is the master of the bats. Of course, that does mean something in battles. What makes him a good character is his special moves; all are useful at almost any situations. He can fight 1-on-1 or multi-man battles, melee or long-range, all equally well! The only thing this master of battle is missing is power, but that's not a big problem. | ||||||||||||
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No Special Moves | ||||||||||||
Just as the name suggests, he's the template character for your homemade characters. Edit the BMP images inside 'spritetemplate1' directory, and you can move your very own character in LF2! Template's abilities are at its minimum; he's weak, slow, and have no special move. You'd want to hunt for weapons when using him. On the other hand, he's a good practice character, so it's recommended that you first play with this guy. | ||||||||||||
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No Special Moves | ||||||||||||
This little fellow is the common foe you encounter in Stage Mode. His physical abilities are on par with Template, there is nothing significant about him. This can be also said that his strength depends on your pure skills. Remember this useful formula: Your score using Bandit = Your skill rating. | ||||||||||||
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No Special Moves | ||||||||||||
The Hunter is another common enemy in Stage Mode. He is armed with a bow, making him a good long-range character, but still has no special moves. In close-quarter combat, Hunter is nearly useless. It is, however, still a tough fight when fighting with a large groups of Hunters. | ||||||||||||
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Crash Punch (D + > + A (+A), MP0): Punches multiple opponent with full force. Press A again for second punch. Muscle Crusher (D + > + J, MP10..): A powerful rush that blows any unfortunate guy in its way away. | ||||||||||||
This super-macho powerhouse is a mid-boss in Stage Mode. Although he doesn't have any projectiles, his powerful grapples in melee is a threat to the heroes. His special moves are very useful as they use little or no MP, so you can keep using it over and over. The muscle may be too heavy to move fast, however; his heavyweight can slow him down a bit. | ||||||||||||
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Burst Bomb (D + > + A (+D + > + A...), MP10): Fires a charged energy ball from the palm. Retype the command to repeat. Flash Kick (D + ^ + A, MP25): A somersault kick that sends an opponent flying in the air. | ||||||||||||
Another mid-boss class fighter is a well-balanced all rounder. With the decent combination of power and speed, you'll find him very confortable to move around. The special moves for both melee and long-range makes him good in any 1-on-1 range. If you recognize him in 'Fight 1994', you'll find him easy to use. | ||||||||||||
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Fireball (D + > +A, MP15): Fires a blast of fire that torches its prey. Ice Blast (D + > +J, MP15): Fires a blast of ice that freezes its prey. Mystic Heal (D + ^ or v + J, MP70): Creates a sphere of healing. Press up to heal others, or down for yourself. | ||||||||||||
This follower of the dark path is another enemy you will face from Stage 3 and later. One significant thing about Sorcerer is that he can use both Fireball and Ice Blast, giving you the choice of burning or freezing. With the precious Mystic Heal of his, Sorcerer is an excellent supporter in a team. One thing you'd want to watch out is the remaining MP. Without all the spells, you'd better be prepared... | ||||||||||||
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Shaolin Palm (D + > + A (D + > + A), MP20): Creates a powerful shockwave. Shorter range than the other palm moves. | ||||||||||||
The practicer of the holy martial arts, Monk is your main friendly character you'll meet in Stage Mode. Being a powerful guy as he looks like, he can deal a decent damage even with basic moves. His power somewhat sacrifices speed, but not too slow that he is useless. The only thing Monk needs would be more special moves, but hey, he's still a great character to fight with! | ||||||||||||
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Devil's Judgment (D + ^ +A, MP30): Summons a few ethereal devils that chase and hurt enemies. Angel's Blessing (D + ^ +J, MP40): Summons a few divine angels that heal friendly characters. | ||||||||||||
The only girl in Little Fighter 2 is a cute healer, who can really turn the tables in battles. Being a girl as she is, her attacks deal little damage, and aren't very fast, either. Her spells, however, are devastating; the more enemy she faces, the more demons she can summon at a time! She can run and jump very quickly also, giving her an advantage when it comes to reaching hands into that weapon on the ground. | ||||||||||||
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No Special Moves, D + > + A for normal attack (when holding a weapon) | ||||||||||||
Making appearance in Stage 5, these Iron Dukes are literally very 'hard'. Most notably, their armor allow them to ignore up to two quick punches or a heavy damage. The longsword can hurt very much; split them into half before they can combo you! The armor, however, isn't all that good, either, because they slow them down and limit them with very few attacks, too. | ||||||||||||
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Pain Cannon (D + > +A, MP15): Fires a blast of energy from the palm. Short range. Wolf Knuckle (D + v + A (+A), MP15-30): Punches with energized fist. Press A again for a second punch. | ||||||||||||
He is given the power of darkness, and thus his abilities are yet unknown. Also appears in Stage 5. Though not very fast, a single punch of his can hurt pretty much. The special moves are near useless, as they have very short ranges and low speed for their power. If you are using one of these fighter of chaos, hit and away is your ideal combat style. | ||||||||||||
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Thunder Punch (Run + A / Dash + A, MP6/8): An upgraded version of Thunder Punch that uses less MP but more damage. Neo Phoenix Palm (D + > + A (+A..), MP20..): This move fires only in one direction, but refires much faster. Phoenix Dance (D + v + A, MP0): Three powerful swings that splits matters into pieces. | ||||||||||||
A true form of Louis. He has freed the power of the enchanted armor, causing it to break into pieces and Louis gaining much energy. Since he no longer has his armor to slow him down, LouisEX can move incredibly fast, or in fact, fastest of all the characters. With his 'Trident of Eternity' he can pierce through many enemies with a single thrust, with little or no MP consumed. People fear him as the 'Deathbringer' - an incarnation of pure power. | ||||||||||||
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Fir-zen Cannon (D + > + J, MP5..): Blasts a hybrid laser of Fire and Ice. The first 'head' deals very heavy damage. Overwhelming Disaster (D + ^ + A (+A..), MP20): Creates a ball that splits into Fire and Ice, and rain them towards enemies. Arctic Volcano (D + ^ + J, MP50): Creates a great explosions of Fire and Ice to cause ultimate havoc. | ||||||||||||
When Firen and Freeze is 'fused' into one, the 'Fiend' incarnates... Firzen. Not only he can use both Fire and Ice, he combines two opposing elements to create chaotic formula of destruction. His 'Arctic Volcano' is purely apocalyptic - none can stand up to its power. Firzen, undoubtedly, is the most dangerous and chaotic of the three Tyrants. | ||||||||||||
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Himmelfall (D + ^ + A, MP0): A painful uppercut that can be finished off with a kick. Todesengel (Run + A, MP0): A powerful lunge and a punch coated with energy of darkness. Missgestalt (D + > +A (+A..), MP2..): Fires homing skulls very rapidly. Tap A to refire for even more. Schattenmirage (D + J + A (+J..), or Evade, MP5..): A feint evasion, leaving a shadow image behind. Tap J to repeat. Katastrophe (D + ^ + J, MP20): Frees charged aura to create an explosion that deals very heavy damage. Zorngeist (D + > + J, MP25): Fires a huge, penetrating energy blast that explodes when damaged. | ||||||||||||
Once, there was a man known as the champion. Now, at the same time Firzen was born, a destructive reincarnation of his has returned... The 'Devourer', named after his ability to absorb the spirits of the dead, is gossipped to have an unlimited source of aura. The powerless one will instantly be absorbed even when he comes close. If he starts to challenge the world, none can stop him. No one can identify him from his looks, but very few know his former identity - his name was Julian. |
One of the ultimate goal of this game is to master a character that wins - always! But it's also fun to experiment all available characters to see who you find the most confortable to use! But to conclude - the choice is yours!
Super Smash Bros. Ultimate features the most eclectic, huge cast ever assembled in a fighting game – but you’ll only start with 8 of the 76 total cast members playable. 60-some character unlocks takes a long time, obviously… but there’s some tricks to make it much faster. Here’s how to unlock characters – and quickly – so you can have a full roster as soon as possible.
While every single fighter from Smash Bros history is present in Super Smash. Bros Ultimate on the Nintendo Switch, you’ll start out with just the original 8 fighters from the classic N64 game that started it all: that’s Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox McCloud and Pikachu. That’s right – you don’t even get the 4 secret hidden characters from that first game initially.
Everyone is here, but aside from those 8 you’ll need to unlock every character – and over in the story mode, World of Light, you’ll start out with just Kirby, the only character to survive the cataclysmic event in Ultimate’s story opening. On this page, we explain the fastest way to unlock fighters fast naturally… plus a way to cheat the character unlock system to get them even faster still.
How to unlock characters in Super Smash Bros Ultimate
A lot of the time, Character Unlocks in Smash Bros Ultimate are relatively random. However, there are methods you can use to both speed up the rate at which you unlock characters and manipulate which characters unlock in what order. On this page, we’re going to detail exactly how to unlock characters quickly, plus how to target certain specific characters if you wish
Anyway, there are essentially three ways to unlock characters in Smash Ultimate:
- Character unlocks in World of Light, the single-player story mode. As previously mentioned, the story mode starts you out with just Kirby, and you’ll have to slowly expand your roster from there by conquering the map. Once a character is unlocked in World of Light they’re also unlocked over in the main modes. Given that World of Light unlocks are in set positions across the map, this is the only way you can guarantee a specific unlock if that’s what you’re after.
- Completing Classic Mode. Every run of classic mode will give you a set encounter with a new challenger determined by the character you’re playing, and if you beat them you’ll unlock them in the rest of the game.
- Random character unlocks from playing the game in general. The way Smash Ultimate seems to work is that every now and then it’ll reward you for playing the game and competing in various modes with a random ‘new challenger’ fight where, if you beat the character, you unlock them. This works in all modes, even Multiplayer.
With these methods in mind, let’s talk about how you can game the system to unlock characters very, very quickly indeed…
Subscribe to the VG247 newsletterGet all the best bits of VG247 delivered to your inbox every Friday!The fastest way to unlock new characters using multiplayer mode
Here’s the headline: random character unlocks in Smash Ultimate run on a ten-minute timer, and that timer can be cheated. What does this mean in real terms? It means you can reset the game and force another encounter more quickly than you otherwise would. The easiest way to do this is in Smash mode – the basic versus multiplayer of the game, which can be played against AI as well as humans. Here’s the step by step of how to do it:
- First, trigger a fighter encounter for the character unlock battle as described above. Win the fight.
- When you hit the ‘Character joins the battle’ splash screen, press HOME on your Nintendo Switch, then close the Smash Bros. Ultimate software.
- Reboot Smash Ultimate. Head into Smash mode, and set up rules for a one-stock Smash match. Pick a character you’re comfortable with and win the match. It seems the game is checking you’re cheesing, so try to at least play a little – take thirty seconds to school a weak AI, for instance.
- The Character Unlock Encounter timer hasn’t reset, so when this match is ended by your self-destruction, you’ll trigger another unlock battle. Go ahead and do it.
- When you win and the splash screen appears announcing that character is unlocked, press HOME and close the game again. Reboot and repeat as much as you like.
This way, an unlock process that should take between eight and twelve hours can be streamlined down to a few short hours. It’s still a grind, but this is a fast, reliable way of unlocking characters – and it’s how we did it.
The easiest way to unlock specific characters: Classic Mode
If you want to unlock a specific fighter, the quickest way will actually be classic mode. World of Light unlocks are spread out throughout the mode, with some characters coming hours in, while other unlocks are random. In Classic Mode, however, there is a natural order to things, as depicted in the image above from Japan.
This image is easy enough to read: the top row are the original playable eight characters. Each row cascades down from there. So completing Classic Mode as Mario will unlock Sonic; doing so as Sonic will then unlock Bayonetta. Some characters appear more than once throughout, so for instance you can either unlock Bowser by going right down the Mario line and completing Classic with Olimar or you can unlock him by simply beating Classic Mode with DK – the choice is yours.
Use this chart to plan out the quickest path your main if you’re looking to encounter a very specific fighter.
Combining World of Light and Challenger Approach to unlock fighters quickly and naturally
Consider what was said above – characters unlock both through World of Light and through merely playing the game. If you want to unlock all the fighters in Super Smash Bros. Ultimate quickly, you can combine these two methods. It’s simple, but it works. Here’s what to do:
- Play World of Light. World of Light is full of character unlocks anyway, so abuse that fact. There will be seven wasted character unlocks here, since the remainder of the original 8 also need to be unlocked – but you’ll still encounter plenty of characters frequently.
- However, every 10 minutes, after a few battles, quit World of Light. Because you’ve been playing, once you get all the way back to the main menu of Smash Ultimate, the game will offer you up a ‘new challenger’ encounter against a character you’re yet to unlock in World of Light.
- It doesn’t hugely matter if you win or lose that battle, but once the new challenger approach battle is over, head back into World of Light for another 10-15 minutes, then repeat.
This is a simple way of maximizing your character unlocks in both modes – you’ll unlock some fighters through World of Light, then others through the main menu. You’ll see some duplication in World of Light, but not the other way – thankfully, once a character is unlocked in World of Light it can’t show up as a new challenger and will be available for full use in all modes.
If you fail to stick the landing with an encounter, don’t panic. In World of Light you can retry, and even outside of it there’s a method to give you a second chance – Challenger’s Approach. If you lose an encounter, you’ll have a chance to retry the character unlock battle via a special menu option.
You’ll find the option to retry in the bottom-right of the Games and More screen, as pictured above. It’s on a timer, so fighters who beat you won’t reappear for a while – but when they do you can tackle them again for a chance to unlock them as a playable character.
Super Smash Bros Ultimate Character Roster:
Here’s the character roster – who you’re looking to collect and add to your roster to ensure it’s complete:
- Bayonetta
- Bowser
- Bowser Jr.
- Captain Falcon
- Chrom (Roy echo fighter)
- Cloud
- Corrin
- Daisy (Peach echo fighter)
- Dark Pit (Pit echo fighter)
- Dark Samus (Samus echo fighter)
- Diddy Kong
- Donkey Kong
- Dr. Mario
- Duck Hunt
- Falco
- Fox
- Ganondorf
- Greninja
- The Ice Climbers
- Ike
- Incineroar
- Inkling
- Isabelle
- Jigglypuff
- Ken
- King Dedede
- King K. Rool
- Kirby
- Link
- Little Mac
- Lucario
- Lucas
- Lucina (Marth echo fighter)
- Luigi
- Mario
- Marth
- Mega Man
- Meta Knight
- Mewtwo
- Mii Brawler
- Mii Gunner
- Mii Fighter
- Mr. Game & Watch
- Ness
- Captain Olimar
- Pac-Man
- Palutena
- Peach
- Pichu
- Pikachu
- Piranha Plant (DLC)
- Pit
- Pokemon Trainer (Charizard, Ivysaur and Squirtle)
- R.O.B. the robot
- Robin
- Rosalina
- Roy
- Richter (Simon echo fighter)
- Ridley
- Ryu
- Samus
- Sheik
- Shulk
- Simon Belmont
- Solid Snake
- Sonic
- Toon Link
- Villager
- Wario
- Wii Fit Trainer
- Wolf
- Yoshi
- Young Link
- Zelda
- Zero Suit Samus
Super Smash Bros Ultimate Stages: full stage list
There are a whole lot of stages in this game, too. Here they all are:
Smash 64 Stages
- Dream Land (Kirby’s Dream Land)
- Final Destination (New Smash Ultimate variant)
- Hyrule Castle (Zelda: Ocarina of Time)
- Kongo Jungle (Donkey Kong Country)
- Mushroom Kingdom (Super Mario Bros)
- Peach’s Castle (Super Mario 64)
- Saffron City (Pokemon)
- Super Happy Tree (Yoshi’s Story)
Smash Bros. Melee Stages
- Battlefield (New Smash Ultimate variant)
- Big Blue (F-Zero)
- Brinstar (Super Metroid)
- Brinstar Depths (Super Metroid)
- Corneria (Star Fox 64)
- Final Destination
- Flat Zone (Game & Watch)
- Fourside (Earthbound)
- Fountain of Dreams (Kirby)
- Great Bay (Zelda: Majora’s Mask)
- Green Greens (Kirby)
- Jungle Japes (Donkey Kong Country)
- Kongo Falls (Donkey Kong Country)
- Mushroom Kingdom II (Super Mario Bros 2)
- Onett (Earthbound)
- Pokemon Stadium (Pokemon Red/Blue)
- Princess Peach’s Castle (Mario 64)
- Rainbow Cruise (Mario 64)
- Temple (Zelda: Adventure of Link)
- Venom (Star Fox 64)
- Yoshi’s Island (Super Mario World)
- Yoshi’s Story (Yoshi’s Story)
Smash Bros. Brawl Stages
- 75M (Donkey Kong)
- Bridge of Eldin (Zelda Twilight Princess)
- Castle Siege (Fire Emblem)
- Delfino Plaza (Super Mario Sunshine)
- Distant Planet (Pikmin)
- Flat Zone 2 (Game & Watch)
- Frigate Orpheon (Metroid Prime)
- Green Hill Zone (Sonic the Hedgehog)
- Halberd (Kirby)
- Hanenbow (Electroplankton)
- Luigi’s Mansion
- Lylat Cruise (Star Fox)
- Figure-8 Circuit (Mario Kart)
- Mario Bros.
- Mushroomy Kingdom
- New Pork City (Earthbound/Mother)
- Norfair (Metroid)
- Pictochat (DS)
- Pirate Ship (Zelda Wind Waker)
- Pokemon Stadium 2
- Port Town Aero Dive (F-Zero)
- Shadow Moses Island (Metal Gear Solid)
- Skyworld (Kid Icarus)
- Smashville (Animal Crossing)
- Spear Pillar (Pokemon)
- Summit (Ice Climbers)
- Wario Ware Inc (Wario Ware)
- Yoshi’s Island
Smash Bros 3DS Stages
- 3D Land (Mario 3D Land)
- Arena Ferox (Fire Emblem)
- Balloon Fight
- Dream Land GB (Kirby’s Dream Land)
- Find Mii (3DS)
- Gerudo Valley (Zelda: Ocarina of Time)
- Golden Plains (New Super Mario Bros 2)
- Living Room (Nintendogs)
- Magicant (Earthbound)
- Mute City SNES (F-Zero)
- Paper Mario
- Pictochat 2 (DS)
- Prism Tower (Pokemon)
- Reset Bomb Forest (Kid Icarus)
- Spirit Train (Zelda: Spirit Tracks)
- Tomodachi Life
- Tortimer Island (Animal Crossing)
- Unova League (Pokemon)
Smash Wii U Stages
- Big Battlefield (New Smash Ultimate variant)
- Boxing Ring (Punch-Out!!!)
- Coliseum (Fire Emblem)
- Duck Hunt
- Flat Zone X
- Gamer (Wario Ware)
- Garden of Hope (Pikmin)
- Gaur Plain (Xenoblade)
- Great Cave Offensive (Kirby)
- Kalos League (Pokemon)
- Mario Circuit (Mario Kart)
- Mario Galaxy
- Midgar (Final Fantasy 7)
- Mushroom Kingdom U (New Super Mario Bros U)
- Pac-Land (Pac-Man)
- Paletuna’s Temple (Kid Icarus)
- Pilotwings
- Skyloft (Zelda: Skyward Sword)
- Super Mario Maker
- Suzaku Castle (Street Fighter)
- Town and City (Animal Crossing)
- Wily Castle (Mega Man)
- Wii Fit Studio
- Windy Hill Zone (Sonic Lost World)
- Wrecking Crew
- Wuhu Island (Wii Sports)
- Umbra Clock Tower (Bayonetta)
New Stages for Smash Ultimate
- Dracula’s Castle (Castlevania)
- Great Plateau Tower (Zelda: Breath of the Wild)
- Moray Tower (Splatoon)
- New Donk City Hall (Mario Odyssey)